Learning Results
Use the valences of drawing as a structuring element of thought.
Recognize drawing as an essential tool in product development projects.
Represent ideas and objects in drawings.
Program
1. Design as a communication tool
2. General Introduction to Design; Support Types; Types of Strikers; Graphic Brands; techniques.
3. Basic Design Elements: Point, Line and Plane.
4. Line: knowing how to observe; The line as a basic element of the two-dimensional representation; Contour representation.
5. Volume: working on shape and scale. Notion of scale and proportion. Depth.
6. Orthogonal projections – Multiple views Projections of geometric solids – European method and American method. Projections from solid models and perspectives. Representation of views on the projection cube. Cuts and sections. Quotation.
7. Axonometric perspectives Perspectives of geometric solids Perspectives of solid models and projections.
8. The graphic language; Didascalia notes; Conventional signs and symbols;
9. The legibility of the representation of appearance values; Color, materials, texture and shine, dynamics and movement; Manual rendering (monochrome and color technique).
Internship(s)
NAO
Bibliography
Julián, F., Albarracín, J. (2006). Desenho para designers industriais, Editorial Estampa
Henry, K. (2012).Drawing for Product Designers (Portfolio Skills: Product Design), Laurence King.