Programação Aplicada

Base Knowledge

Students should master the concepts of Object Oriented Programming (OOP) using Java language and Relational Databases.

It is recommended the completion of the following courses:
– Programming Fundamentals;
– Data Structures;
– Databases;
– Programming.

Teaching Methodologies

The following teaching methodologies are used in this curricular unit:

1. Expository method: explanatory method where theoretical foundations and concepts are presented by the teacher and discussed with the class. Concepts and information will be presented to students through, for example, slide presentations or oral discussions. It will be used in classes to structure and outline the information.

2. Demonstrative method: based on the example given by the teacher of a technical or practical operation that one wishes to be learned. It focuses on how a given operation is carried out, highlighting the most appropriate techniques, tools and equipment. It will be used, for example, in practical and laboratory classes.

3. Interrogative method: process based on verbal interactions, under the direction of the teacher, adopting the format of questions and answers. It allows for greater dynamics in the classroom and consolidates learning. It will be used, for example, to remember elements of previous classes and in revisions of the lectured content.

4. Active methods: pedagogical techniques will be used in which the student is the center of the learning process, being an active participant and involved in his own training. The teacher assumes the role of facilitator, stimulating critical thinking, collaboration, creativity and student autonomy. They will be applied in classes to achieve a dynamic and more lasting learning environment.

Each class will consist of two moments:

1. Introductory presentation: At the beginning of the class, the teacher exposes and discusses the new contents under study with the students;

2. Practical application: After the introductory presentation, students develop work assignments and programming projects, individually and in group, for practical application of new concepts, autonomously and under the guidance of the teacher.

This will be a predominantly practical curricular unit and focused on the development of programming projects.

Learning Results

At the end of the curricular unit the student will be able to:

1. Demonstrate the basic concepts of Object Oriented Programming (OOP): objects, classes, polymorphism, inheritance;

2. Handle persistent memory structures: access to relational databases using ODBC;

3. Develop applications with network communication and parallelism;

4. Implement and manipulate user interaction interfaces and develop graphics applications in Java Swing/Java FX.

5. Design and implement applications using the Java language.

Program

1. Support elements for Java application development: Code management (Packages); Code Documentation (JavaDoc); Java Archives (JAR); Java Conventions; Formatting numbers, dates and calendars; Regular Expressions; Universal access to resources / files; Task scheduling; Print; Calls to the operating system;

2. Debugging and logging;

3. Access and manipulation of relational databases through ODBC and JDBC;

4. Concurring systems; Thread synchronization;

5. Network programming; communication through sockets; client-server architecture;

6. Graphical interfaces (Java Swing, Java FX and AWT); Components; Positioning Managers; Event processors; Interface Formatting;

7. Application development using MVC (Model, View, Controller).

Curricular Unit Teachers

Marco António Morais Veloso

Grading Methods

Regarding the evaluation, the following methods are considered:

1. Periodic Evaluation:

      a) two individual projects (P), individual or group;

      b) an individual pratical assignment (TP).

      Final Grade = P1 (07/20) + P2 (07/20) + TP (06/20)

2. Exam Evaluation (Normal Period, Resit Period, Special Period):

      a) an individual exam;

      b) an individual project, corresponding to the second project developed during the academic semester.

      Final Grade = Exam (12/20) + Project (08/20)

General Rules:

      a) each of the evaluation components has a minimum grade of 9,00 points [or 45% out of 100] in order for the student to obtain approval in the curricular unit;

      b) the completion of projects involves the submission of reports regarding curricular unit topics through the academic management platform (Inforestudante) and their respective presentation and defense;

      c) the project must be carried out exclusively during the academic semester, and it is not possible to develop the project them during the exam evaluation. Failure to obtain a minimum grade of 9,00 points [or 45% out of 100] in the group project developed during the periodic evaluation will result in the student not being admitted to the Exam Evaluation, with the consequent failure of the curricular unit.

      d) access to the different evaluations depends on prior enrolment via the academic management platform.


    Internship(s)

    NAO

    Bibliography

    Flanagan, D. , & Evans, B. (2019). Java in a nutshell: A desktop quick reference. (7th ed.). O’Reilly.

    Jesus, C. (2013). Curso prático de java. FCA.

    Martins, F.M. (2017). Java 8: POO + construções funcionais. FCA.  

    Martins, F.M. (2014). Projectos de POO em java. FCA.

    Oracle. (2024). Java platform, standard edition documentation. https://docs.oracle.com/en/java/javase/

    Urma, R., Fusco, M., & Mycroft, A. (2018). Modern java in action – Lambdas, streams, functional and reactive programming. Manning.