Digital Modelling

Base Knowledge

N/A

Teaching Methodologies

TEACHING METHODS

The methodological options leading to the fulfillment of the curricular unit program will focus on the following pedagogical strategy:

– Oral presentation focused on the expected contents;

– Development of works under teaching guidance.

 ASSESSMENT METHODS

The assessment in the curricular unit will take place, at the student’s option, in the following modalities:

– Continuous evaluation;

– Exam.

 The evaluation in those modalities will obey criteria that will be explained in the statements and/or other elements presented, according to the following components and weights:

 

CONTINUOUS EVALUATION

– Exercise 1 – 40% in the global assessment;

– Exercise 2 – 60% in the global assessment.

EXAM

– Practical component – 100% weight in the overall assessment of the exam.

Learning Results

1 To use specific software for representation in technical drawings;

2 To produce and display forms and spaces in a three-dimensional environment;

3 To know virtual modeling tools;


4 To use tools to create technical drawings through modeling;

5 Knowledge of the rendering techniques;


6 To know how to present a product by using digital tools

Program

1 Tecnhical drawing – digital representation

1.1 Software

1.2 Fundamentals concepts

1.3 Iniciation and graphic area

1.4 Coordinate systems

1.5 Auxiliaries functions

1.6 Fundamental commands for drawing in 2D software

1.7 Elementary entities

1.8 Auxiliaries lines

1.9 Text

1.10 Dimensioning

1.11 Different types of dimensioning

1.12 Printing

 2 Digital modeling: Presentation of the three-dimensional modeling software interface

2.1 Introduction to the software

Interface presentation

Fundamental concepts

2.2 3D Modeling

Component structure

Modeling Tools

Mograph and instance cloning systems;

Optimization, subdivision and correction of three-dimensional mesh;

2.3 Product Presentation;

Materials

Importing textures

Types of projection on a three-dimensional surface

Lighting

Environments

Cameras

Rendering

Compositing: Optimization of rendering in post production

Grading Methods

Continuing evaluation
  • - Exercise 1 - 40.0%
  • - Exercise 2 - 60.0%
Practical Component Exam
  • - Frequency - 100.0%

Internship(s)

NAO

Bibliography

Alley, T. (2005). Exploring 3D Modeling with Cinema 4D R9. London: Idea Group Inc.

Arlindo S., Dias, J. & Sousa, L. (2002). Desenho Técnico Moderno. Lidel.


Block, J. & Leisure, J. (1987). Understanding three dimensions. Prentice-Hall

Campbell, N. and Schmidt, C. (2020). Introduction to Cinema 4D. Consulta em: https://training.greyscalegorilla.com/courses/introduction-to-cinema-4d

Cunha, L. (1999). Desenho Técnico. Fundação Calouste Gulbenkian.


Crook, I. e Beare, P. (2016) Motion Graphics, Principles and practices from the ground up. Bloomsburry.

Leach, S. L. (2020). AutoCAD 2021. Publicações de SDC.

Paschoarelli, L. & Silva, J. (2013). Design ergonómico – Estudos e Aplicações. Canal6Editora.

Schneider, W. (2008). Desenho Técnico Industrial. Hemus.

Shaw, A. (2015). Design for Motion: Fundamentals and Techniques of Motion Design. Routledge

Woodson, W., Tillman, B. & Tillman, P. (1992). Human factor design handbook. McGraw-Hill