Digital Culture

Base Knowledge

N/A

Teaching Methodologies

The syllabus will be developed by combining lectures with practical sessions and the resolution of exercises or the analysis and discussion of cases.

 

Continuous assessment includes the following

a) Class participation (10%)

b) Final project (50%) and presentation (40%)

Learning Results

Explore digital information and communication technologies, understand their basic principles and functionalities in order to use them ethically, responsibly and creatively in different contexts.

Be able to identify the impact of digital information and communication technologies on citizens, particularly in their social practices, but also with regard to their individual practices.

Be able to make critical use of digital media in practices of selecting, understanding and producing discourses (content/information, etc.) in a digital environment.

Appropriate information search and production processes, using the digital media at their disposal in a critical, efficient and effective manner

Program

1 Introduction to Digital Culture

1.1 Basic concepts of digital culture: definition, history and evolution.

2. Fundamentals of Technology and Society

2.1 The impact of technology on society.

2.2 Ethics and responsibility in the digital age.

2.3 Discussion of ethics and responsibility in the digital age.

3 New communication dynamics

3.1 Network society and platformised society: where are we?

3.2 Discussion of the new dynamics, based on the above

4 Digital Communication and Social Media

4.1 Concept of transmediality: characteristics of the “new media”

4.2 Social networks and their influence on digital culture.

4.3 Analysing examples and digital tools

5 Digital Culture and Innovation

5.1 Digital transformation and technological innovation.

5.2 Analysing examples and digital tools

6 Challenges and the Future of Digital Culture

6.1 Artificial Intelligence, the Internet of Things (IoT) and the future of digital culture.

6.2 Digital security and emerging challenges.

6.3 Analysing examp

Grading Methods

Continuing Evaluation
  • - Final project (50%) and presentation (40%) - 90.0%
  • - Class participation - 10.0%

Internship(s)

NAO

Bibliography

Cardoso, G. (2023). A Comunicação da Comunicação. As pessoas são a Mensagem. Lisboa: Editora Mundos Sociais.

Castells, Manuel (2007). A Era da Informação: Economia, Sociedade e Cultura – Volume I A Sociedade em Rede. Fundação Calouste Gulbenkian.

Jenkins, Henry (2006). Convergence Culture. Where Old and New Media Collide, New York and London. New York University Press.

Van Dijck, J., Poell, T. & De Waal, Martijn (2018). The Platform Society

Public Values in a Connective World. Oxford: University Press.

Lévy, Pierre (1999). Cibercultura. Lisboa: Editora 34.

Pratten, R. (2011). Getting Started in Transmedia Storytelling. A Practical Guide for Beginners. Marston Gate, self-published.