Base Knowledge
NA
Teaching Methodologies
In this UC the following teaching methodologies are used:
1.Expository method: explanatory method where facts, concepts, principles and generalizations are defined and presented by the teacher and discussed with the class, followed by demonstrative examples;
2.Experimental method: active method where the student develops knowledge through problem solving and project development, in group dynamics and individual and reflective work.
Learning Results
Provide students with knowledge about the main concerns that should always be present when developing computer applications that have a user interface. At the end of the semester students should be able to develop and assess user interfaces.
Program
The human being (user); User modeling; Task analysis; The computer; Man/machine interaction; User-centric design; Interaction styles; Prototyping; Usability; Accessibility.
Grading Methods
- - Individual and/or Group Work - 40.0%
- - Exam - 60.0%
- - Individual and/or Group Work - 60.0%
- - Exam - 40.0%
Internship(s)
NAO