Illustration in Character Design

Base Knowledge

not applicable

Teaching Methodologies

6.1 The methodological options will focus on three main pedagogical components: oral presentation focusing on the intended contents; study and presentation of works/productions; development of works under faculty guidance.

6.2 Continuous evaluation

The works to be carried out will be a maximum number of 3 and the evaluation will obey criteria that will be explained in the statements and/or other elements presented.

Practical component (Individual Projects) – 100%

The scale that appears in the frequency schedule, resulting from the continuous evaluation, is: 0 -20.

The CU can only be carried out by continuous evaluation.  

Learning Results

3.1 Acquire and deepen knowledge in the study of characters and environments;

3.2 Illustrate, explore and develop through strokes, visual and abstract characteristics;

3.3 Understand and develop body language: proportions, shapes and expressions;

3.4 Develop exercises taking into account color, light, volume, texture and composition;

3.5 Know how to analyze alternative solutions in a character design project, taking into account the objective and the target audience.

Program

4.1. Character design and environment

4.2. Analysis of descriptive references

4.3. Strokes, visual and abstract features

4.4. Body language: proportions, shapes and expressions

4.5. Colour, light, volume and texture

4.6. Composition.

Curricular Unit Teachers

Grading Methods

Continuous assessment
  • - Practical component (individual projects) - 100.0%

Internship(s)

NAO

Bibliography

Bishop, R.; Boo, S.; Cruz, M. & Gadea, L. (2020). Fundamentals of Character Design: How to Create Engaging Characters for Illustration, Animation & Visual Development. 3DTotal Publishing Ltd

Castle, T.; Siswanto, R.; Wiseman, E. & Vergara, C. (2021). Creating Stylized Animals. 3DTotal Publishing Ltd

Dowling, J. (2022). Mascot: Mascots in Contemporary Graphic Design. Counter-Print

Gibbons, S. (2020). Beginner’s Guide to Fantasy Drawing. 3DTotal Publishing Ltd

Lewis, M.  (Ed.) (2021). Creating Stylized Characters. 3DTotal Publishing Ltd

Seok, J. H. (2020). Stonehouse Anatomy Notes. SuperAni

Tavares, M. L. (2022). Design de Personagens. InterSaberes