Base Knowledge
N/A
Teaching Methodologies
The course will be taught through theoretical-practical classes. Classes include subject matter exposure, presentations of articles read by students and papers corresponding to the assessment and design of user interfaces.
The assessment of this curricular unit, in the continuous assessment modality, is made using a test and two works. The test will have a weight of 40% in the course grade. The remaining 60% deducted for the work (30% + 30%).
In the exam modality, there will be a written test (100%).
Learning Results
In this course the student is expected to take base contact with various aspects in terms of usability and interfaces, among which:
• user / machine interaction problematic;
• usability. Interaction paradigms;
• The user. Human Information Processing System;
• Conceptual and Mental models,
• Color rethoric;
• “Page” rethoric;
• Interface ergonomy with the user;
• Interface conception with the user;
• User interfaces evaluation;
• Prototyping
Program
The course encompasses the following contents:
• Human-Computer Intercation fundamentals;
• Problem introduction: definition of user interface, principles and interaction paradigms;
• Usability and interface drawing with the user;
• User profile: Human information processing system and other relevant characteristics;
• Mental and conceptual models, Norman interaction Cycle, principles, rules and heuristics;
• In/Out devices: existing devices and usability questions;
• Design, user interfaces implementation and evaluation;
• Dialog styles: a classification, some experimental results, dialog style charcteristics and applicability, principles and directives for its use;
• Screen information displacement and use of color: principles and guidelines; major color models;
• Assessment methods: analytical methods, methods that involve users;
Curricular Unit Teachers
Grading Methods
- - Exam - 100.0%
- - Frequency - 40.0%
- - Individual and/or Group Work - 60.0%
Internship(s)
NAO
Bibliography
Jennifer Preece, Helen Sharp, Yvonne Rogers (2019), Interaction Design: Beyond Human-Computer Interaction, 5 th edition, John Wiley & Sons Inc.
D. Benyon (2018). Designing Interactive Systems: A Comprehensive Guide to HCI, UX & Interaction Design.
Fonseca, M., Campos, P., Gonçalves (2017), Introdução ao Design de Interfaces; 3ª Edição; FCA; ISBN 978-972-722-870-6.
A. Dix, J. Finlay, G.D. Abowd and R. Beale (2004), Human Computer Interaction, 3rd Edition, Prentice Hall, 2003, ISBN 0130461091.
Kim G. (2015), Human–Computer Interaction: Fundamentals and Practice, 1st ed., CRC Press – Taylor & Francis
Dix A., Finlay J., Abowd G., Russell B. (2004), Human Computer Interaction, 3rd. ed., Prentice Hall
Rogers Y., Sharp H., Preece J. (2002), Interaction Design: Beyond Human-Computer Interaction, 2nd, ed., John Wiley
Shneiderman B. et al. (2016), Designing the User Interface: Strategies for Effective Human-Computer Interaction, 6th ed., Addison Wesley.
Johnson, Jeff (2010). Designi